Course Overview
Course Information
What you’ll learn in this course:
- Understand Java programming in the context of LibGDX.
- Implement core gameplay elements, animations, and user input.
- Create game loops, scene management, and game physics.
- Gain practical experience in optimizing 2D games for various platforms.
- Develop skills in creating and deploying games across multiple devices.
Learning Outcomes
By the end of this course, students will be able to:
- Write and debug Java code for 2D game development in LibGDX.
- Design interactive 2D game environments and animations.
- Implement gameplay mechanics, player controls, and physics-based interactions.
- Create UI elements and integrate sound effects and music.
- Develop a playable cross-platform game by the end of the course.