This course provides an introduction to programming using Alice, a 3D programming environment that makes it easy to create animations, interactive narratives, and simple games. Students will learn fundamental programming concepts such as object manipulation, control flow, and event handling through an engaging, visual interface. The course emphasizes creativity and problem-solving, making it ideal for beginners and those interested in a visual approach to coding.
The modules listed below are those currently intended for delivery in the current academic intake of this course. These may be subject to change in future years as the University regularly revises.
Topics:Overview of Alice, basic interface, creating a new project, object manipulation, loops and conditionals in Alice, responding to user input.
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Topics: Animation techniques, keyframe animation, narrative design, game design principles, complex object behaviors.
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Topics:Debugging techniques, testing projects, adding sounds, planning and creating a comprehensive project, project showcase.
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By the end of this course, students will be able to:
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Detailed study for foundational learning and development in coding.
Virtual labs, simulations, and real-world case studies.
Live teaching from experienced professionals in the field.
Foundation for advanced studies and careers in coding.
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